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Description: Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single- and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, this is the PC’s premier military game. Authentic, diverse, open – Arma 3 sends you to war.
Features:
- Altis & Stratis
Defeat your enemy on a richly detailed, open-world battlefield – stretching over 290 km² of Mediterranean island terrain. From expansive cities to rolling hills, whether steamrolling your tank across the dusty plains, flying a transport helicopter over the dense forests, or waging asymmetric warfare from the rocky hills, the islands of Altis and Stratis are dynamic worlds, which lend themselves to the most varied engagements in gaming. - Weapons & Vehicles
Head into combat on foot, drive armored vehicles, or take to the skies in helicopters and jets. Conduct a combined arms attack over air, land, and sea, with over 20 vehicles to drive and pilot, 40+ weapons to pick from, customizable loadouts with short- and long-distance attachments, and various types of gear to suit your needs on the battlefield. With a massive arsenal at your disposal, Arma 3 moves you into a world of tactical opportunities. - Singleplayer
Follow the story of Ben Kerry, a soldier who gets caught up in a Mediterranean flashpoint, across three gameplay-driven campaign episodes: Survive, Adapt, Win. Immerse yourself in Arma 3’s diverse gameplay by completing the focused showcase scenarios. Run through the competitive firing drills to hone your shooting and movement skills, and complete your training by signing up to Arma 3 Bootcamp, which features SP and MP tutorials, and a dedicated Virtual Reality practice environment. - Multiplayer
Fight online in the massive military sandbox that is Arma 3. Form a squad and team up against your enemy in the official Defend and Seize multiplayer scenarios. Or jump into one of the many popular unofficial game modes developed by the Arma 3 community. Experience a new form of multiplayer in Arma 3 Zeus, where Game Masters have the ability to influence the battlefield of other players in real-time. - Content Creation
Start creating your own experiences with Arma 3’s intuitive scenario editor and powerful modding tools. Enjoy a platform filled with player-created content, ranging from custom weapons and vehicles, to intense singleplayer scenarios and entirely new multiplayer game modes. Share and discover content on the Arma 3 Steam Workshop, which lets you install player-created content with a click of a button. - Revamped Engine
Navigate the battlefield with fluid new animations; feel the devastating power of combat with the upgraded sound engine, new ragdoll simulation and PhysX™-supported vehicles. Pushed forward by game-changing innovations, the highly moddable Real Virtuality™ 4 engine powers a new generation of Arma with even more stunning graphics, broad simulation gameplay, and massive sandbox terrains.
Changelog
Arma 3 Update Version 1.38 Free Download
DATA:
Added: Ability to preVent respawning at all happening at mission start
Added: Ability to toggle vision modes (night vision, thermal vision) in Virtual Arsenal by pressing N
Added: Missing functions into Arsenal
Added: “N / A” is shown over empty boxes list
Arma 3 Update Version 1.38 Free Download
Added: Waypoints to vehicle radar
Added: New hit points for the remaining variants Truck
Added: Author sources property for texture and animation sources
Added: bıs_fnc_gridtopos (based on the http://forums.bistudio.com/s…id-refrence-to-world-positio )
Added: New sound for opening the ramp of the Mohawk helicopter
Arma 3 Update Version 1.38 Free Download
Added: New animation source for opening ramp of the Mohawk helicopter
Added: Coda performance pause menu button for the debug console. Allows checking how expensive the code in the Expression field name.
Added: VI Suite can now be retextured
Added: Accuracy stat for weapons in the Arsenal
Added: camo3 to the sections in the config ghillie suit’s model, so it can be used in the hiddenselections property
Added: Showcase section briefing in MP Tanks
Added: An optional parameter to an establishing shot from fading preventer in when finished
Added: bıs_fnc_fps now saves the input into variable (bıs_fps_output)
Fixed: Selection is Bluf sniper camo in the model
Arma 3 Update Version 1.38 Free Download
Fixed: Missing rings accuracy on moving zombie pop-up targets
Fixed: Double inclusion of an include file
Fixed: Icons of known targets and locked in the Field Manual
Fixed: Condition for displaying DLC indication in the Field Manual
Fixed: Respawn camps had an incorrect author
Fixed: Player is now able to exit planes after belly landings
Arma 3 Update Version 1.38 Free Download
Fixed: Minor discrepancy in the values of duty pistol stances (also make it slightly less demanding to move around with a pistol)
Fixed: Possible scenario abrupt end when a client Reconnects to the game in MP Headhunters
Fixed: Huron (Black) RPT warnings about animation sources
Fixed: Upper mirrors on the Ifrit are now facing in the correct direction
Fixed: Some 20-30mm cannons do not damage buildings
Fixed: MP Bootcamp does not fail the “Engagement” task if all players are dead anymore
Arma 3 Update Version 1.38 Free Download
Fixed: Vermin cases fell through the shooter’s hand
Fixed: Small duty inconsistencies in animations
Fixed: Independent armored vehicles do not report their warnings about the mirrors anymore
Fixed: ZGM 4 + 1 Bootcamp – Players can no longer damage to the truck with HEMMT stage of the infantry
Fixed: Animation source inheritance
Fixed: Configured correct damage materials for the exterior of the Civilian XH-9s
Fixed: bıs_fnc_gridtopos did not accept letters above ‘j’
Arma 3 Update Version 1.38 Free Download
Fixed: Selecting an empty insignia in Arsenal did not remove the last selected one
Fixed: Voice preview in the Arsenal did not match the selected item
Fixed: Security vulnerability of GUI scripts
Fixed: the issues where Zeus could not perform some object Interactions (eg refueling a vehicle, editing the content of an ammo crate)
Arma 3 Update Version 1.38 Free Download
Fixed: Duplicate notifications and radio messages tent respawn ( http://feedback.arma3.com/view.php?id=21919 )
Fixed: Persistent on-screen text in some cases of Stage restarts in VR Trainings
Fixed: The fuel hit point of the hatchback was not working
Fixed: Tires of wheeled armored vehicles were not taking damage from gunfire in some Situations
Fixed: Some items were not visible in Zeus Headgear
Fixed: Weapon impact state in Arsenal was not CORRECTLY CALCULATE
Arma 3 Update Version 1.38 Free Download
Fixed: Overlapping of title text and player name in the Main Menu
Fixed: Added missing vehicle classes to cfgpatches
Fixed: FV-720 Purple had wrong zeroing for higher distances (see http://feedback.arma3.com/view.php?id=22170 )
Fixed: Grid offset for VR World is now set to the correct value
Fixed: Wrong salute after transition
Arma 3 Update Version 1.38 Free Download
Fixed: Task completion in the Sling Loading VR Course
Fixed: Weather sync issues in Escape from Altis
Fixed: Step over after turning left / right and performing launcher equipped with treatment
Fixed: Missing animation treatment with pistol / launcher
Fixed: Static autonomous gmgs and hmgs now have a proper view angle in the UAV Terminal
Fixed: Missing sizeex property in shortcut button
Arma 3 Update Version 1.38 Free Download
Fixed: Missing enableenvironment in the Establishing Shot function
Fixed: DLC icons were not implemented CORRECTLY in Arsenal
Fixed: Sounds of the helicopter navigating animation
Fixed: Problem with sorting using weapons MRCO optics
Fixed: The color of selected items in the Arsenal was not well readable
Fixed: Offroad FFV have proper compartments set Positions
Fixed: Sprinting in kneeled position Adjusted downwards transition to Standing
Arma 3 Update Version 1.38 Free Download
Improved: New fireplace sounds
Improved: The on-board clock in the Mohawk is fully functional now, because time is money, pilots!
Improved: HEMTT, Zinc and Tempest trucks hit point configuration
Improved: Headgear available in the editor and Zeus is now the same as in the Virtual Arsenal
Changed: Second default face in Arsenal disabled
Changed: Combat fatigues for Miller and Kerry have been hidden (they do not actually use special uniforms, just generic ones)
Changed: Init event handler call now uses instead of execve
Changed: Decreased deflecting angles of certaine types of ammunition because they ricocheted off a bit too much
Arma 3 Update Version 1.38 Free Download
Changed: Color of the green to yellow question mark in the MP server selection menu
Adjusted: Crash sounds of the quad bike
Tweaked: Sounds for pistols
Tweaked: Stance indicator can now be positioned separately from the weapon info
Tweaked: The non-functional engine temperature display in the Mohawk has been set to a more reasonable value so it will not scare pilots by being rejected all the time
Tweaked: Slightly Decreased base deflecting values of pistol bullets
Tweaked: XH-9 config cleanup / refactoring
Tweaked: Sedan, SUV and Van config cleanup / refactoring
Tweaked: Position in memory of get into the points, so that it does not get stuck when disembarking from helicopters
Tweaked: cfgpatches for headgear should seal the correct classes now
Arma 3 Update Version 1.38 Free Download
Tweaked: Huron visually Rotors are not fully destroyed when damaged by shooting. This Reflects that the lift is not lost instantly, but it Gradually decreases, and the helicopter falls down in an autorotation. No change in The Following: when the Rotors are destroyed in a collision, they stop rotating and are visually destroyed; the Huron down the falls directly. Kaboom.
Tweaked: Damaged body hit the point of mraps now properly shows damage on the vehicle’s body texture. Durability of this hit point was optimized accordingly for different ammunition types. Durability given the specifics of the vehicle remains unchanged.
Tweaked: Increased resolution pips in AV terminal and AV Camera
Tweaked: 30mm APFSDS ammo Kamyshin now CORRECTLY damages mraps through the frontal vast buffer zone, hits the side area, albeit much more effective
Tweaked: A turret hit now can not cause the explosion of the whole MRAP vehicle
Tweaked: Decreased range APERS bounding mine trigger for it was possible to trigger it through the roof / floor from another building story
Tweaked: Increased the maximum duration of the simulation (parameter: TimeToLive) for long range projectiles so they are now able to actually reach the distances they could be fired for
Arma 3 Patch V 1.9
Arma 3 Update Version 1.38 Free Download
Tweaked: Further Increased masses for GM6 Lynx and LRR to maintain the proper weight differences
Tweaked: Get out points for Assault Boat
Tweaked: Level of entry points for speedboats
Arma 3 Update Version 1.38 Free Download
Tweaked: Time Trials start shaking mechanism to reduce
Tweaked: Re-worked Card model driving to work as before (after the new PhysX)
Updated: Inventory for disabled Huron ammo container ( http://feedback.arma3.com/view.php?id=22223 )
Optimized: Strider hit hit points to achieve more consistent results
Removed: Obsolete addon air_f_rtd
Removed: Debug message in the Field Manual
Removed: Flame texture animation feedback in health systems
Potential spoilers
Fixed: The “Obtain the Launcher” task is no longer marked as completed if the player destroyed the helicopter by other means in Showcase SCUBA
Fixed: Diplomatic Relations – weapons are no longer beneath tables appea
Arma 3 Update Version 1.38 Free Download
ENGINE
Added: New commands for getting all controls from inside a display as well as all in-engine displays registered
Added: New command for getting a list of all variables from the given namespace (allvariables)
Added: Enabling mods reporter in retail (RPT)
Added: Bulldozer – Ability to lock elevation of objects during terrain sculpting
Added: turretown command is
Added: Missing getters for object variables
Added: New script commands – getobjecttextures, getobjectmaterials
Added: ComboBox and ListBox UI controls are now able to show a secondary icon
Added: Waypoints, custom waypoints and targets assigned to the radar
Added: Secondary text for ListBox / ComboBox items, additional script function for managing new texts
Added: Detection of the source mode / DLC for config classes
Arma 3 Update Version 1.38 Free Download
Added: New animation source for lowering and raising of the turrets (player controls not yet configured)
Added: Logging of extensions used in the game
Added: Mod / DLC icons for terrain selections
Added: Mod / DLC add icons in the display module (editor)
Fixed: Player Ejected into the air when starting after a get out the movement animation is Initiated
Fixed: Cursor Following the weapon when reloading [FFV]
Arma 3 Update Version 1.38 Free Download
Fixed: Wrong animation after EJECTING from a jet with small height
Fixed: 2 x Control now works in crouched stance pistol
Fixed: Possible crash on Altis Caused by the wrong position of the transformation of the coordinate system
Fixed: custommods flag
Fixed: Possible crash in calculating normal
Fixed: Model property reading (buoyancy, reversed)
Fixed: respawnatpla think so it is not a dead soldier getting out of a vehicle where he died
Fixed: Removed obsolete custom drawing of waypoints
Arma 3 Update Version 1.38 Free Download
Fixed: Sound: Avoid memory leaks effect XA2, and updated the interface effect
Fixed: Available space in Steam Cloud storage is not counted CORRECTLY
Fixed: Potential CTD when using gestures on switchmov
Fixed: Vehicle steering wheel mouse is not influenced by the vehicle speed
Fixed: Missing cargo Implementation of ordered Positions in scripting command lockedcargo
Fixed: PhysX static weapons are not ‘sleeping’
Fixed: Static assertion in the Linux build
Fixed: Incorrect reading of colors for roads
Fixed: Small dot drawn on the top of the screen when the compass is shown and a custom waypoint is set
Fixed: Defective client IP check-in loopback mode
Arma 3 Update Version 1.38 Free Download
Hotfixed: Video texture Mipmaps
Fixed: Localized string in controller customization
Fixed: A problem with MP prediction when a client lags too much of a cargo position and a related potential crash
Fixed: Camera shake diagnostics
Fixed: Crash in land clutter rendering
Fixed: Problem with MPI synchronization of living in ragdoll characters
Fixed: inability to get in a slammer after it had a full cargo compartment
Fixed: A problem with remote vehicle suspension being under building shapes
Fixed: Missing items published in the publishing window ( http://feedback.arma3.com/view.php?id=22071 )
Fixed: mod load order parameter
Arma 3 Update Version 1.38 Free Download
Fixed: Diag modules are cleared before the INIT scripts are called ten units
Fixed: G-force camera shake is now present even when the engine is off
Fixed: G-force camera shake is now Applied to all units in a vehicle, not just its commander
Fixed: Camera shake from passing vehicles when a player is in freefall
Fixed: An issue where AI would not respect objects, which were rotated using SetD is, in the computation of pathfinding
Fixed: AI ordered to get in a vehicle that will do after disembarking from the current vehicle instead of only disembarking
Fixed: Restricted possibility to gain control over another player’s units by using the RemoteControl selectplay he commands
Fixed: Key blocked by the script is blocked even if held for a while
Fixed: roadslib.cfg roads was not changing after a change of landscape
Fixed: CTD while Accessing a non-existent brain
Fixed: Use of vehicleıncoef for mine detection
Arma 3 Update Version 1.38 Free Download
Fixed: AI running away after a Get Out waypoint at specific locations
Fixed: Local WRP & road shapes do not work together
Fixed: Reporting wrong PhysX oncontacts
Fixed: check for a null shape (possible CTD)
Fixed: Use of surfacedeflectioncoef
Fixed: CTD when Accessing a null pointer when working with magazines
Fixed: the selection of leadercandidat
Fixed: Headless Client units were laggy
Arma 3 Update Version 1.38 Free Download
Fixed: Problem with rocks under roads
Fixed: Correct mode / DLC order icon in the main menu
Fixed Linux build with older PhysX version
Fixed: (Short) the holding of a key Caused an action to trigger multiple times
Fixed: AI door gunner unable to engage targets that the pilot did not see
Fixed: Medics lost the ability to heal when a target was teleported
Fixed: Server crash in tier0_s.dll
Arma 3 Update Version 1.38 Free Download
Fixed: Local Client connections are not disconnected
Fixed: Crash in the steamlay
Fixed: Scenarios were present in the addon list
Fixed: Problem with restarting Dedicated Server breaking for some clients
Fixed: switchmov to “” now RESETS animations again
Fixed: Can not interact with items in a teammate’s backpack
Fixed: Squad to the inventory locked
Fixed: Loading mode icon from the mode path; showing icons in the editor mode only for mods visible in the main menu
Arma 3 Update Version 1.38 Free Download
Changed: Moved NetworkService will send messages to a different thread
Changed: Configuration of camera shake Caused by damage was moved to config files
Changed: The flag defaultmod CORRECTLY so it works even with the mod parameter
Changed: configproperties – last two parameters are optional now
Changed: addxyzweaponıte I, removexyzweaponıte I should also support magazines
Changed: Removed contributed items from the Publisher’s published list items (Editor)
Changed: Re-factored loading of mode configs, added the loading of default values from a mode BaseClass
Changed: Set building Linux with PhysX 3.2.4
Arma 3 Update Version 1.38 Free Download
Changed: FPS cheat limited for public versions
Tweaked: Better and faster tracing of fire sectors by (optimization)
Tweaked: formating of the MP strings statistics
Tweaked: Sound: Optimized distant vehicle simulation
Tweaked: Lowered the limit when shared system memory is used
Tweaked: Cleanup of unused technology in physics
Tweaked: Small physics optimizations
Arma 3 Update Version 1.38 Free Download
Tweaked: Ongoing NetCom in optimizations
Tweaked: Clean up of certaine Steam Implementations on game shutdown
Tweaked: Engine code refactoring and maintenance
Tweaked: Changed parts of MP prediction to lower bad Positions and position-jumping
Tweaked: Create a standard helicopter flight model is disabled if rotorlib
Tweaked: Minor change to local message deltat
Tweaked: Removed HC feature macros (cleanup)
Tweaked Windows error message formatting unified
Tweaked: Sound: Sync breathing movement with gun
Tweaked: Waiting for the send message thread before calling extensions
Tweaked: Minimal message delta time prediction
Tweaked: Proper grenade collision filter for contacts
Tweaked: Sound: Updated breathing start condition
Arma 3 Update Version 1.38 Free Download
Improved: FFV interpolation
Improved: First part of the script event handlers refactoring and fix of an issue where an event also Removing reindexed others behind it
Improved: Possibility to command AI to get in personturrets and cargo separately [FFV]Improved: Optimizations of swimming handling state so it is not CALCULATE when you are not near water
Improved: Mods have been refactored so we can add new types of mods more Easily
Improved: More exact near water detection for some sub-routines
Improved: LZO Pro now uses safe decompression routines
Improved: Re-factoring send messages server thread locks
Improved: Re-factor PhysX simulation thread locks
Improved: steamlay it is able to read the Eorope config.b
Improved: PhysX updated from 3.2.4 to 3.3.2
Improved Model (P3D file) pipeline:
The object’s data (geometry and animations) is reversed right after P3D file loader (original data)
If no more reverse operations at run-time game
Improved: Load string before parsing table from all addons configs
Etc.
Arma 3 Patch 1.72 Download
Minimum System Requirements:
OS: Windows Vista SP2 or Windows 7 SP1
Processor: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
Memory: 2 GB RAM
Graphics: NVIDIA GeForce 8800GT or AMD Radeon HD 3830 or Intel HD Graphics 4000 with 512 MB VRAM
DirectX®: 10
Hard Drive: 15 GB free space
Sound: DirectX®-compatible
How to Install Arma 3 Update Version 1.38
- Extract with winRAR.
- Install ARMA_III_Update_28.exe
- Enjoy!
Arma 3 Update Version 1.38 Free Download
at gamesena.com
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